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If both vray can provide same quality, it doesn’t seems reasonable to pay additional fee and doing export/import stuffs just for rendering since rhinoceros has other possibilities like Grashopper. 3dsmax seems to be industrial standard but rhino for vray is enough to render the qualities what i want.Īnd also the vray UI is becoming more simple then before… it wouldn’t take that long to shift to Max or other platform in future. I have tried v-ray 3.4 beta for rhino and it looks like vray for rhino is catching up the max version. They would require monthly pay on everything… If i must use it, that would be because the firms provides the license and requires it, i think? until than, i would stick to rhino+vray as i have already bought it. Heres some reason why i would prefer rhino + vrayĮven though autodesk is providing license for free to students, i have to consider after the graduation. Maxwell could also be a good solution, maybe some Maxwell users could give me their opinion on the subject.
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I have actually just stumbled upon the new release of Maxwell 4 which now has a GPU render option which, as far as I understood, allows to render faster images. What do you think ? Is it better to export the model to 3ds Max to enjoy the full possibilities that V-Ray offers or to stay in Rhino, which may be handier, but where V-Ray is kind of less powerful or complete. Yet I think it is also a good solution to stay within Rhino for both modeling and rendering, as exporting the model to 3ds Max can sometimes be tricky and problematic. I know that V-Ray for 3ds Max is really powerful and has tons of free online materials, which V-Ray for Rhino is somewhat lacking.
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However I would like to switch to V-Ray, but I don’t know if the best solution for me is to stick to 3ds Max and learn V-Ray or to stay in Rhino for the renderings and learn V-Ray. I am a Rhino user and I currently use 3ds Max (Mental Ray) for my architectural renderings.
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