Ditching its linear storyline, Cold War’s campaign takes a more sandbox approach by letting players take a couple of key decisions throughout the game that can lead to either of the two endings it offers.
Interestingly, these are not the only changes that embrace the campaign of this year’s Call of Duty. Other passive attributes include skin color, gender, etc. For example, selecting “Paranoid” as one’s psychological profile allows them to have 100% increased aiming speed, whereas selecting “Violent Tendencies” will increase their bullet damage by 25%. Speaking of which, players have the freedom to choose their past which includes some tangible attributes such as Military Background and Psychological Profile, all of which provide significant gameplay bonuses. That honor goes to “Bell” who is, well, you, the player. While players do get the chance to play as Mason for a few missions, he isn’t the game’s main protagonist so to speak. Plot-wise, the game is a direct sequel to 2010’s Black Ops and so expect to see a few familiar faces such as Alex Mason and Woods. CIA Agent Russell Adler and his team are tasked to bring down Soviet Agent Perseus who poses a monumental threat to the United States. Narrative & Story Player choice has a significant impact on the story.Īs the name suggests, Black Ops Cold War is inspired by the events that took place during the actual Cold War between the Soviet Union and Americans during the mid to late 90s. Although no major spoilers are presented, you may want to skip the story section to keep things entirely fresh. This review is divided into four categories and you can jump straight ahead to a section of your liking. While not as original, remarkable, and confident as 2010’s Black Ops, Cold War adds some subtle new features that emphasize a little bit on player choices and actions, all the while retaining its bombastic gameplay and adrenaline-pumping scripted sequences, thereby making it one of the most promising Call Of Duty campaigns in the last decade.